The maps - Tempest, Breakpoint, and Anchor 9 - should tickle the fancy of most Halo: Reach players, as it appears there is a good balance of open-space, thinking men's battles and cramped, clusterfuck action between them. Never hesitant to pile on the achievements, there will also be an extra 250 Gamerscore for the seasoned achievement whore to earn.
The $10 price tag seems reasonable, though maybe that's in part to expecting any little piece of DLC to cost at least 1200 points.