The Old Republic's New Objective-Based PvP
Saturday, November 6, 2010 at 10:43AM
Ernie in bioware, lucasarts, previews, star wars the old republic

I'm not any less excited for Star Wars: The Old Republic than I was when it was first announced. Robust, overflowing with lore, and done by our future benevolent leaders at Bioware, as both a gamer and a Star Wars fan, what's not to look forward to?

The trailers that have been outed have done ridiculous things to my adrenaline levels, resulting in some home videos that I'm not very proud of. Revealed gameplay has looked good, though I still wonder how a smuggler can beat any self respecting Sith. The story that's being set, the locations, the historical figures, everything sounds so deep and involving, I'm definitely foreseeing a huge dip in productivity once the The Old Republic hits the general public.

The player vs. player system has been pretty low key, but the latest trailer is blowing up spots! Warzones will pit the Republic against Imperial forces, allowing them to engage on the battlefield while each team works to secure an objective to turn the tide of battle. This first Warzone is found on the neutral world of Alderaan, where players must take control of the planet's massive planetary defense cannon, to deplete the opposing orbital fleet's shields, thus prompting an enemy retreat. 

More information will be available on Warzones soon, but so far so good. It will be interesting to see if these skirmishes will have any bearing on the overall story. I'm also curious about the topics of world PvP, different objective-based PvP types, and other Warzones. All in due time, I suppose. Star Wars: The Old Republic can't go gold soon enough.

Article originally appeared on (http://otakubutgangsta.com/).
See website for complete article licensing information.