This developer diary for
Dragon Age 2 tries to make some dude look ominous by way of dramatic lighting. Nice try. However, it also details the different ways you can tackle battle; as a fast paced action RPG, as a slow and strategic point-and-click affair, or as a combination of the two.
A few things here. First, I'm most definitely playing as rogue Hawke. Second, the combat system looks like loads of fun, and my type of ordeal. Rush in and deal/recieve incredible damage in typical rogue fashion, then back out and strategize moments before dying prematurely. Hopefully there will be a way to pass the threat onto the much more deserving mage. Better you than me, squishy.