Tuesday
Dec212010
Dragon Age 2: Fast and Slow
Tuesday, December 21, 2010 at 8:58PM
This developer diary for Dragon Age 2 tries to make some dude look ominous by way of dramatic lighting. Nice try. However, it also details the different ways you can tackle battle; as a fast paced action RPG, as a slow and strategic point-and-click affair, or as a combination of the two.
A few things here. First, I'm most definitely playing as rogue Hawke. Second, the combat system looks like loads of fun, and my type of ordeal. Rush in and deal/recieve incredible damage in typical rogue fashion, then back out and strategize moments before dying prematurely. Hopefully there will be a way to pass the threat onto the much more deserving mage. Better you than me, squishy.
A few things here. First, I'm most definitely playing as rogue Hawke. Second, the combat system looks like loads of fun, and my type of ordeal. Rush in and deal/recieve incredible damage in typical rogue fashion, then back out and strategize moments before dying prematurely. Hopefully there will be a way to pass the threat onto the much more deserving mage. Better you than me, squishy.
Reader Comments (2)
Can't effing WAIT!
This rogue looks like something from Cirque du Soleil or a Nightcrawler wannabe. GIve me back my lessflashy, more stealthy assassin-style rogue. And why in the world does friendly fire not kick in until Nightmare mode?