Rockstar Wises Up, Halts Self-Fellation
Rockstar Games has developed many solid titles during it's run and rise to prominence as one of the industries standouts. Whether you love them or feel they're all glorified GTA clones, their games are continually regarded amongst the best yearly releases. That establishes quite a fan base for the gaming powerhouse, but how disposable is said fan base's income?
It was reported last month that Rockstar was planning to release an art collection spanning three hard cover books to celebrate their 10-year anniversary. Good idea. They planned to charge $450 for it. Bad idea. Some concept drawings and a DVD of exclusive footage in a pretty package, or an Xbox 360, PS3, and a copy of Red Dead Redemption for each? Hell, I might sooner spend my four-point-five bills on two copies of the gaudy Crysis Collectors Edition. I'd even have a cool fiddy left over to wipe my ass with, which is what I might as well do instead of burning my money on some art books.
Thankfully, Rockstar has decided to cut their loses early and scrap the art book project.
Honest question; really? You didn't see anything wrong with releasing a three-piece set of art books priced at $450? Shame on you.
Reader Comments (2)
Agreed, completely a bad idea. However Rockstar does some really unique designs, I would check out a coffee book if it was in front of me. I am also a fan of their gorilla advertising that they do around certain urban areas with grafitti murals. Pretty slick.
Side note- although they've come out w/ some great games since, I am still waiting for the follow up to Vice City... they still haven't made a game as stylized and cool.
PROOF!
I feel you, Mr. Proof. R'star does great design work, and I would (possibly) have no problem paying $40 for a high quality art book. For $450, I better be getting a blowjob and a 7-course meal at Peter Luger though.
Vice City was my last true love of a R'star game. Unfortunately, R'star is too pretentious to sequel it.
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