Deadlight: Wake Up Dead
I am no longer a fan of the zombies, and very rarely do I find myself wanting to play a game that uses the mindless undead as its dominant trait. In an odd turn of events, I felt compelled by new jack developer Tequila Works' initial release, Deadlight. Maybe it's because I've been dying to play a fresh new 2D action platformer for months? Maybe the bits of jumping and climbing punctuated by motion comic interludes worthy of a graphic novel was too much to turn down? Maybe she's born with it? Maybe it's Maybelline. Whatever it could have possibly been, I jumped into the deep, dark, zombie abyss with a 360 controller and high hopes.