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    Entries in capcom (50)

    Thursday
    Dec092010

    Storm, C.Viper are Marvel vs. Capcom 3's Latest Challengers

    The hotly anticipated Marvel vs. Capcom 3 reveals the latest additions to its ever expanding roster. Storm, who looks good in her new duds, returns with a similar move set to her MvC2 incarnation, now jacked up and looking fly. While I'm not the biggest fan of C. Viper, her inclusion pretty much solidifies her appearance in Street Fighter games to come. Love or hate, her rush and attack move set should translate well in the Versus world. 

    This round of reveals seems to have answered the guy at New York Comic Con who complained that Marvel vs. Capcom 3 was shaping up to be a sausage fest. With a rumored 8 unrevealed characters remaining, Capcom will keep gamers teased and interested right up to release date.

    Tuesday
    Nov162010

    Marvel vs. Capcom 3; Special Editions and Secret Characters


    Marvel vs. Capcom 3, the threequel many of us have been patiently waiting on for a decade, has finally set a release date in stone; February 15th, 2011. That's kinda soonish, and I think I just creamed myself. 

    To celebrate this momentous occasion, Capcom is hitting us upside the head with the contents of MvC3's Special Edition, which ain't looking too bad. In the box, you'll find:

    • Steelbook case enclosure
    • A 12-page prologue comic by Marvel writer Frank Tieri, plus official art and a curated selection of fan art
    • 1-month Subscription to Marvel Digital Comics, providing unlimited online access to Marvel content
    • 2 Playable DLC Characters – Shuma Gorath and Jill Valentine

    Not the best collectors edition we've seen, but it's not the worst price either, sitting pretty at $69.99. So for the collectors out there, the extra Hamilton might be a relatively low price to pay for some goods. Oh and did you see the part about the two new characters, Jill and Shuma Gorath? Shuma MF Gorath, that's my dude. I'm pretty sure we'll have footage of these two in action by week's end.

    Now let's offset the hard facts from Capcom with some flaccid speculation, which will probably never come true no matter how hard you hold your breath. Joystiq has caught word from a "source", who's probably a 16 year old, drunk on Four Loko in his mom's basement, that there are still 18 characters which have yet to be revealed for Marvel vs. Capcom 3. That would bring the grand total up to 48 playables, which is more like MvC2's 56, and a ballpark we'd expect for a game of this caliber. The rumor names:

    • War Machine (Iron Man color swap)
    • Taskmaster
    • Hsien-Ko 
    • Storm
    • Megaman (Megaman EXE color swap)
    • Ultron
    • Squirrel Girl
    • Hawkeye
    • Mike Haggar
    • Misty Knight
    • Spider-woman
    • Strider
    • Frank West (Chuck Greene color swap)
    • Tessa
    • Iron Fist
    • Red Arremer
    • Thanos
    • Victor Delacroix
    • Amatsu-Mikaboshi
    • Soki (Samanosuke color swap)

    There are plenty of wtf characters among the list to make you doubt it's validity (Squirrel Girl? Really?), but Capcom is well known for pulling names out of the trash bin for the series. On the flip side, some of those names make too much sense, and in one case, there's even leaked proof.

    Grain of salt, temper expectations, this is probably a big fat lie, blah blah blah. I wouldn't be surprised if a few of these characters were released as DLC or maybe unlockables, but I highly doubt we'll see 'em all. Prove me wrong, Capcom!

    Monday
    Nov152010

    Your Next Marvel vs. Capcom 3 Characters Are..

    Monday
    Nov012010

    Mike Freakin' Haggar

    Capcom you clever bastards. Slipping a tease of your next Marvel vs. Capcom 3 character in the company Halloween party pictures. Easter Eggs, in the real world kid. That's one reason why the folks at Capcom get it right. 

    Aside from the peculiarly creepy costume this dude is wearing, oh hai Mike Haggar. Retired professional wrestler, vigilante, mayor. One of Capcom's most awesome characters, now ready to toss is up in MvC3. Dibs! 

    Friday
    Oct292010

    Keiji Inafune Resigns from Capcom


    Perennial Capcom guy Keiji Inafune has abruptly stepped down from his position as head of Research & Development and Online Business and Global Head of Production. How does all that fit on a business card? 

    Inafune, CEO of Capcom's online subsidiary Daletto, character designer for the Megaman series, producer of Dead Rising, Onimisha, Resident Evil, everything else that Capcom has done, and all around nice guy had seemed uncomfortable in his position as of late. He mentioned on multiple occasions the decline of the Japanese games industry, as well as flat out stating he hated his job. Damn Keiji, that shit could get you fired!

    According Andriassang's translation of Inafune's blog, he stepped down as Daletto's CEO due in part to "losing the authority to evaluate my subordinates and the qualification to speak about my dreams." Regarding Capcom, he feels he's reached the peak of software development, and now he has no higher to go. He wrote, "It would probably be good for me to sit gracefully in this seat and become a leading figure in the industry. However, I cannot do this. Settling down means death for a creator. As long as you are a creator, you cannot settle down." Attaboy Keiji, shoot for the stars! 

    Inafune also closes the door on working again with Capcom. While it's still unclear exactly as to why he has come to this decision, he had apparently made his decision long ago. He stepped down in the midst of working on three high profile projects, Mega Man Legends 3, Asura's Wrath, and DmC.

    In speaking with Kotaku, Capcom has stated their creative focus will not change, nor will any of Inafune's games in production. They are ready to move on without him, and have shuffled their executives to fill the subsequent holes accordingly. 

    Inafune signs off on his blog simply by saying "thank you". We haven't seen the last of Keiji, and I for one am looking forward to where he appears next. 

    Wednesday
    Oct202010

    Professor Layton vs. Ace Attorney; No Objections!

    Written by contributing author John Rios

    The Professor Layton series on the Nintendo DS is a big deal in Japan, and has been making headway here in the States. The recent release in the popular puzzle adventure series, Professor Layton and the Unwound Future, is the third Layton title to make it to the US. Japan has four Layton games in total, and is already working on a fifth entry, for the Nintendo 3DS. Add the animated movie released in 2009, and it seems that developers Level-5 have found pay dirt with this franchise.

    OBJECTION! The catch phrase of everyone’s favorite Ace Attorney, Phoenix Wright. This Capcom-bred franchise is also very near to superstar status, selling like hotcakes in gaming markets across the globe. If Gameboy Advance games are being ported to the Nintendo Wii, DS and iPhone, there is a certain charm and profitability to be found in said games. The Ace Attorney series currently has five titles in the books, with more to come in 2011.

    As Capcom seems to have a penchant for co-developing quality crossovers, it was only a matter of time before these two worlds would collide. Last night, the trailer for a collaboration of Marvel vs. Capcom 3 magnitude hit the internet. Level- 5 and Capcom will be crossing popular franchises, under the working title Professor Layton vs. Ace Attorney. The trailer doesn’t show much aside from some great animation and what platform it’s being developed for, Nintendo 3DS.

    A lot of questions can be raised pertaining to this near perfect mash-up. How did a modern day lawyer end up in medieval England?  Will the gameplay follow the puzzle dynamic of the Layton series, or Ace Attorney’s visual novel and detective format? Will the 3DS’ 3D function play a crucial role?

    As a fan of both series’ I’m intrigued and excited to learn more about Professor Layton vs. Ace Attorney. Be sure the watch the trailer and formulate your own thoughts. Got any interesting speculation on how this is going down? Share with us in the comments!

    John is a technogeek with a gangsta edge. If it's new and cutting edge he probably already owns it; phones, computers, games, you name it. He is a school teacher by day, but a gamer for life.

    Wednesday
    Oct132010

    NYCC10: Hands On with Mega Man Universe 


    Since the announcement of  Mega Man Universe, I've been struggling with how to feel about the 'open source' platformer. I had a chance to give the game a shot on the New York Comic Con show floor, and to be honest, I'm still not sure what I think.

    Click to read more ...

    Friday
    Oct082010

    NYCC10: Marvel vs. Capcom 3 Reveals New Challengers!


    So, I was finally able to get some hands on with Marvel vs. Capcom 3 today, and I'm impressed. I mean, it looked good on it's first few trailers, but something about it didn't excite me. After getting to play, and kicking the ass of two random challengers, I'm sold. You want impressions? I got 'em.

    Click to read more ...

    Thursday
    Sep302010

    Some Things Should Not Mix

    Written by contributing author Pedi Talai

    As a short, dorky, buck-toothed 9 year old, I would play video games alone on most days. I didn't have many friends, the combination of little league baseball and video games were my modern day beer and masturbation. Video games were my escape from reality. A reality where getting picked on and staying up all night from reading Goosebumps was the norm. My game of choice was Tekken, my second game of choice was Street Fighter 2. The games I enjoyed the most were each other’s enemies. Usually you liked one or the other, but as a freak of nature, I was obsessed with both. They each stood for something, each different in their own way.

    Let me make this clear, Tekken and Street Fighter were enemies. They were rivals, competing for a place in gamers’ hearts, begging to be fed quarters at the local arcade. Their cabinets were always next to each other, longing for attention and change like the local crack head. The people that played one typically stayed away from the other. I enjoyed this rivalry, maybe it was because I was a spoiled brat that owned both. Or maybe, because in a weird sadistic way, I was happy they didn't like each other. Regardless, it was what it was. It was the same thing as Dodgers vs. Giants, or Red Sox vs Yankees. Society accepted and thrived off of their hatred. They almost needed to hate each other, as they were competing in the same genre, for the same demographic.

    Then something strange happened. That's putting it lightly, something anarchic. To me it was the equivalent of Ralph Nader and Dick Cheney taking turns giving each other piggy back rides and sharing a single Push Pop. It was like the pretentious hipster in high school trying out for quarterback and dating a cheerleader. What could be this twisted, you ask? The answer is hard to fathom, to speak, even to type; Tekken and Street Fighter are going to be in the same game. Why did this happen? How could this be? It's called Street Fighter X Tekken? When I found out, I did what any sane human would do; drank a bottle of whiskey, shaved my chest, and passed out. The next morning I woke up and stared thoughtfully out my window, wondering if it was just a dream. I turned on my computer and Google searched Tekken X Street Fighter. It was not a dream, this was really happening. These enemies were taking the easy way out. It was like being a virgin and buying a hooker to own up to the brutal truth that you probably weren't going to have sex any time soon. For God’s sake, at least keep trying. 


    Over my right shoulder, an angel speaks to me. She calms my nerves, and tells me this may actually be okay. She has big, pierced breasts full of Kool-Aid and Reeses Pieces. "Everything is going to be perfect. You can now combine your favorite characters from each game, and do what you’ve secretly always wanted to do. You can even tag out and swap characters with more of your favorite characters from each series. You don't need to play any other fighting game again, this is it big boy. Namco is even making another game with the same theme, called Tekken X Street Fighter, so you can use Street Fighter characters in the Tekken engine! Be happy, this is going to be great!"

    Immediately after she concluded, the Devil on my left shoulder retorted. "This is ridiculously stupid. The World Warriors fighting the Kings of the Iron Fist? Yoshimitsu Isn’t supposed to fight Ken. You mean they’re making Street Fighter X Tekken, AND Tekken X Street Fighter? Why are there two different games? If they’re going to try and pull off this stupid idea, why can't they just package it in two discs? One disc you use the Tekken engine, and the other, Street Fighter engine. This is a poor excuse to make money and to try and bring the world together. There will never be world peace, so quit wasting our time by acting like there will be!"

    I don't know how to feel anymore. If I buy these games will I lose respect for myself? What if I actually enjoy these games? I don't have answers for these questions and needless to say, I am confused.

    Pedi's first time flipping someone off was when his mother wouldn't buy him Street Fighter 2. Three years later he staged a burglary on his own house, fooling his parents into believing their television and Super Nintendo were stolen. Pedi set up the missing equipment in his closet, where he finally had his very own gaming haven. 

    Thursday
    Sep162010

    TGS 2010: Bionic Commando Rearmed 2


    Here's some new footage for the much anticipated Bionic Commando Rearmed 2. Also, mustache

    Rearmed 2 panders to those of us who need a jumping function in side scrollers. Sure it makes it a little easier, but Capcom reassures that players who want a challenge will be able to complete the game from front to end without using the jump button at all. Aw, Capcom, always thinking about us!