A long time ago in a browser far far away, the announcement of Inversion stirred my brain with the potential of premise. Sure, it's a third-person cover based shooter - perhaps the single most overused genre of this generation - but the title looked to mix things up by adding something new to the mix: gravity. Increase or decrease gravity to alter the world before you, to create and destroy. Use it to run up a wall or ceiling before normalizing to what may or may not be the world's natural gravitational pull. Would the additional mechanic be enough to lift a run of the mill brown and grey shooter from the gears of mediocrity?