A long time ago in a browser far far away, the announcement of Inversion stirred my brain with the potential of premise. Sure, it's a third-person cover based shooter - perhaps the single most overused genre of this generation - but the title looked to mix things up by adding something new to the mix: gravity. Increase or decrease gravity to alter the world before you, to create and destroy. Use it to run up a wall or ceiling before normalizing to what may or may not be the world's natural gravitational pull. Would the additional mechanic be enough to lift a run of the mill brown and grey shooter from the gears of mediocrity?
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Bear in mind this is still a rumor, but it's one with legs. Joystiq has sources, you see, and those sources seem confident that this Halo HD thing is going down. Under development in *shudder* New Jersey by TimeShift devs Saber Interactive, it's being said Halo: Combat Evolved HD will NOT run on the Halo: Reach engine. Word is it will support 1080p and 3D. More than just a bump in resolution, 343 Industries and Saber Intereactive are said to be reworking this bitch from the ground up.
Multiplayer is still being ironed out, but word is Halo HD will likely feature online co-op. Whether it's for two or four players, who knows. The original Halo: Combat Evolved supported two player split screen, but hopefully the remake will expand on that. All I want is a matchmaking playlist where I can Hang 'Em High, baby.
Targeted day of release is reportedly November 15th, 2011. Get this, not only is 11/15/11 Halo: Combat Evolved's 10 year anniversary, it's a Tuesday, aka the day when most newly released media ships and hits store shelves. That's an encouraging sign. For the sake of all Xbox gamers, I really hope this happens. Don't fuck this one up, New Jersey!