After having such a good time with the recent reboot of Ninja Gaiden and Ninja Gaiden II, I was sort of looking forward to Ninja Gaiden III. Tomonobu Itagaki was cast out, Metroid: Other M fell flat on its face, yet Team Ninja soldiered on with the latest Ninja Gaiden entry. The odds were stacked against this title before development even begun. Whereas past games in the series focused on gore, difficulty, and obscenely large boobs, the third put an increased focus on Hayabusa's thoughts and feelings. I don't mind games that expose a character's psyche, however if not well done, the story becomes as appetizing as raw chicken. The same mistake made by Metroid: Other M, but no one learns, do they? Even after IGN's infamous 3/10 rating on release day, I held on to a shred of hope and purchased the game the following week. What a mistake.
Entries in team ninja (8)
I'm on the fence about Ninja Gaiden III. I loved the first two series entries, but a lot has changed since then. Most notably, Team Ninja parting ways with head ninja, badass, and possible Yakuza boss Tomonobu Itagaki. The team's first game without Itagaki fell flat on its face, as it attempted to introduce players to a Samus Aran as a human being with feelings, instead of a ice-cold interstellar bounty hunter. Failure. So, how does Team Ninja follow that? By introducing players to Ryu Hayabusa as a human being with feelings. Hurk.
Though I'm torn due to Team Ninja's sudden fascination with human feelings, I will probably purchase Ninja Gaiden 3 anyway. Even if it doesn't live up to standards - with its casual difficulty and exposing of Ryu's conscience - first run copies of the game come packaged with a two-fighter demo of the highly anticipated Dead or Alive 5. It doesn't quite make up for the entry price, but it sure helps to cushion the blow, much like a pair of breasts.
C'mon, did you think I'd be able to write a note about Dead or Alive without mentioning female anatomy? You overestimate my maturity, friend.
Allow me to expose myself as a gamer for a moment (pause). Back when the Xbox released in 2001, I played some Halo: Combat Evolved at a buddy's house and had my mind blown. He had a few other games for Microsoft's green monster, but I wasn't impressed enough to drop the coin for Master Chief alone. A few weeks later, we went in on his newly purchased Dead or Alive 3, also known as the game which helped sell me on Xbox, and consequently ruined my adult social life.
I enjoyed the original Dead or Alive games, though what Team Ninja was able to do with Dead or Alive 3 was a revelation. Incredible interactive environments, beautifully rendered characters, tricky yet rewarding combos (Hayabusa's Izuna Drop still eludes me), and explosive tag battle action. The series' fourth entry was more of the same, but better looking. Dead or Alive 5 seems to be adding to that formula, by showcasing series heavyweights Hayabusa and Hayate literally bringing down the house with hard-hitting ninjutsu. Oh yeah, want. While the post-Itagaki Ninja Gaiden III has slightly shaken my faith, the new Team Ninja's Dead or Alive is looking fine as a muhfucka, even in it's pre-alpha infancy.
So get this, two ninjas walk into a construction site, right.. What? Have you heard this one before?
I thought Ninja Gaiden 3 was supposed to show more of Ryu Hayabusa's feelings, to give the player more insight to the remorse the character feels after killing an enemy? If the video is worth anything, that ain't the case at all. Ryu clearly gives a flying ninja fuck as his cold blade pierces enemy after enemy.
The teaser images we've seen up to now haven't really done anything for me, aside from getting my hopes up for another Ninja Gaiden game. With E3 comes some gameplay videos, which in turn gets me kind of excited. Though Itagaki may no longer be with Team Ninja, Ninja Gaiden 3 looks like more of the same, which is good. Of course, Team Ninja has found ways to enrich the experience, such as 'Steel on Bone' sequences, which are sort of quick time finishers, meant to give the player true feeling of disemboweling an enemy. Ninja Gaiden 3 aims to immerse the player, and give a true feeling of being in Hayabusa's super ninja shoes. So far so good, but where are the huge breasted females at?
Life after Tomonobu Itagaki (reknowned pimp, gangster, and former Team Ninja lead) has been business as usual for Team Ninja, as they continue to develop the titles the team has already become known for, such as Ninja Gaiden. We last heard of the ultra-violent series in the form of a teaser trailer, showing head-ninja-in-charge Ryu Hayabusa condemning the viewer to a slow, painful death, before teasing his own unmasking. It didn't make much sense because we've all seen Hayabusa sans mask, so what's the big deal this time?
Games Thirst is reporting some new info, out of the most recent PlayStation: The Official Magazine, straight from project lead Yosuke Hayashi. Apparently unmasking is a metaphor for learning more about Ryu Hayabusa the man, as opposed to Ryu Hayabusa the emotionless killer. Uh oh, they better not give Ninja Gaiden the Metroid: Other M treatment!
“We are focusing Ryu as a dark Japanese hero,” says Hayashi. “There won’t be new playable characters, but we’ll focus more deeply on Ryu Hyabusa’s life and lifestyle and feelings and thoughts.” Dead or Alive always stated Hayabusa as the owner of a Curio shop. Will we be able to control him as he attempts to sell strange and exotic items to drunken tourists?
“We are trying to take the violent concepts even deeper and make people realize how it feels to actually kill someone and what it is to actually gut someone,” he continued. “It’s very important to us that people realize that violence is not only about blood and gore.” True that, but at the same time, a ninja is supposed to be an emotionless killer. Hayabusa has been cold as ice through most of his adventures as he's cut through legions of humans, beasts, and big breasted women. Why show his emotion now?
At least the incredible level of difficulty will feel familiar to series vets right? Maybe not. “We know that many fans feel good about the difficulty level, but we are taking a slightly different approach. It’s not that the game’s going to be easier – nothing like that." Hayashi stated. "It’s just that we are trying to make a whole game, a more exciting game that can be enjoyed by anyone. But at the same time, hardcore gamers will be able to feel and appreciate what the series is about.”
Hayashi also mentions a "complex multiplayer mode" and gets all defensive about PS3 Move support.
So there you have it gals and gangstas. With Itagaki's departure comes a huge departure from what the Ninja Gaiden series has been in it's past few installments. Hayabusa's feelings, newb accessibility, and multiplayer. I'm not sure how I feel about this, but it definitely sounds like Ninja Gaiden 3 is going to get Other M'd.
If you're like me, you're a smooth-talking, handsome, dynamite lover in the mold of Lando Calrissian. You'd also be a shameless geek, who has a hard time sitting through any online video over two and a half minutes, unless it's something really interesting. The latest Metroid Other M primer is seven minutes, but it's fascinating enough to keep your attention easily locked in place.
Maybe you've never played a Metroid game. Maybe you have, but your beer-soaked, pot-clouded brain can't recall details from it's above average story. That's definitely not the category I fall in to. Either way, the following trailer will bring you sufficiently up to date on Metroid's storyline in preparation for Other M. You should watch it.
Previously on the Metroid Other M saga, we saw Samus doing some platforming, running, ballmorphing, walking, inspecting, jumping, and other yawn inducing tasks. We also saw ourselves falling asleep to the tune of that horridly boring shit. Now here we are, just a shade over two weeks before Other M's release date, and we have an exciting new peek at the gameplay that excited me in the first place.
The Other M trailers have been Jekyll and Hyding the hell out of me with it's boring gameplay, exciting gameplay, boring cinematic, back and forth. I guess Team Ninjatendo did the right thing by saving the best for last. Samus is looking good in this latest tease, showing off a bunch of her killer moves in the most stylish ways possible. Hayabusa would be proud.
Metroid Other M releases Tuesday, August 31st.
Sweet merciful Zebes, what the fuck happened to Metroid Other M? When we last heard from the Team Ninja and Nintendo collaboration, it's mix of stylistic gameplay and fly cinematics was getting me hard. Now we have.. This shit. Two solid minutes of in game action which produces 45 seconds of ball rolling, and another 30 seconds of first person visor-views. What the fuck, really?! Where is the Metroid meets Ninja Gaiden action we saw in the first trailer?
SMH, Team Ninja, SM-effing-H. If Tomonobu Itagaki were still at the helm of Team Ninja, this trailer would be a minute and thirty seconds of Samus backflipping and wave-ray blasting and missile launching and Ridley DDTing and running through Metroids leaving a trail of pureed jelly in her wake. And then her boobs bouncing for a good thirty seconds more. SIGH, I think I have a crush on Itagaki-san.
Here's the trailer. I dare you not to fall asleep.