Review: Shank
If you've been following Otaku But Gangsta the past few weeks, you know that I've had a hard time shutting up about Shank. The XBLA and PSN downloadable title was tickling my fancy as release day approached, and developers Klei did a nice job of keeping those interested, such as myself, drawn in. They released the game's full soundtrack, slowly unearthed alternate costumes on the game's website, and revealed the methods to unlocking them via Twitter. A few days before release, I felt a bit dirty because of how much I was buying into a game I've never played, and for all I knew, could have been a complete bomb. Am I still a Shank skank after playing the game?