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    Entries in ps3 (201)

    Tuesday
    Sep212010

    The Gameplay of Bioshock Infinite


    Today, the good folks at Irrational Games have opened to the public that which was only previously available to the press behind closed doors; Bioshock Infinite gameplay. 

    As much hype as Bioshock Infinite has been receiving since it's announcement, it would be a damn let down to have anything other than primo in-game action in this reveal, and Irrational knows it. So they went and gave us a huge ten minute chunk which looks to be taken right from the early stages of the game, and man, does it look polished. This is definitely a Bioshock game, as the action and use of 'plasmids' picks up right where it all left off in Rapture. The graphics are silky smooth and beautiful in action. The cartoonish art style, which seems to be gaining some popularity recently, spares no details and is beginning to grow on me. I can imagine the game handling very tightly and responding well to user commands, as the first Bioshock did under Irrational's watchful eye.

    I have some concerns with the game that I'll be sure to cover down the line, but right now, gameplay is not one of them. Irrational and 2K Games have definitely served their purpose well today, judging by the good amount of positive press this trailer has gotten. Let the injection of new Bioshock Infinite media continue!

    Monday
    Sep202010

    TGS 2010: Deus Ex Human Revolution

    I know the Deus Ex games have a nice little cult following, so they must be pretty good, right? To be honest, I've never played one. Why, I'm not sure, but I know I'll probably be playing the upcoming Deus Ex: Human Revolution. 

    Eidos Montreal developed title doesn't show any new game play, but if the Tokyo Game Show trailer is any indication, I can say without any reservations: God damn. Awesome trailer is awesome. We'll see if the game can live up to the standards set here.

    Monday
    Sep202010

    TGS 2010: Yakuza: Of The End Extended Gameplay

    After previously turning a cautious eye to Yakuza: Of the End, this new game play trailer courtesy of GameTrailers.com makes me feel a little more settled with Yakuza's latest chapter. Where the series is dedicated to portraying a realistic crime drama (with the exception of Yakuza: Kenzan!) the developers expressed their interest in trying something new, so they take on the third person shooter genre and add a zombies to the mix.

    While past Yakuza games have been dead serious, Of the End seems to take a more light hearted approach, which is something I can't hate on. I shouldn't hold a grudge on a series for trying something new to freshen things up, while retaining many of the elements that have made previous titles in the Yakuzaverse so charming.

    As time passes, I'm becoming more comfortable with Yakuza: Of the End. The first news was a little concerning. The story trailer didn't look so bad. And now the game play looks hilarious and fun. I think Sega always knows how to win me over.

    Thursday
    Sep162010

    TGS 2010: Shadow of the Colossus and Ico Collection


    The rumored Ico and Shadow of the Colossus collection was finally confirmed earlier this week, and gamers everywhere could not be happier.

    Fans of both games, created by Team Ico, will finally get a chance to play these beautiful, jarring titles on their PS3, in full high definition glory. The graphics are getting an update to make sure they look as lovely on the PS3 as they did on it's predecessor. And though the visuals wont be completely redone, the games themselves are so good, that even releasing them untouched from their PS2 form would be welcome. Being able to play these two masterpieces in HD is very welcomed.

    If you've played neither Shadow of the Colossus or Ico, this two for one package, due in Spring 2011, should not be missed. This is beautiful gaming at it's purest. Enjoy it.

    Thursday
    Sep162010

    TGS 2010: Hey Pop Culture, Your Zombies are in My Yakuza Series


    Yakuza
    , what? The cult favorite has taken a turn for the unexpected by focusing on zombies for the latest entry in the crime drama series, Yakuza Of The End. The news came about a few days ago but I was in too much of a dumbstruck awe to write anything intelligible on the subject. Even now, I'm fighting my hardest not to break down into a Neanderthalistic rage of nonsensical screaming. 

    The Yakuza series, which seemed more like a prime-time NHK drama than a game, with the addition of zombies and craziness of the sort, now seem more like a Takashi Miike movie than anything else. My first reaction to this marked new direction was a nice, hearty face palm.

    Now, a few days later, more information is leaking out and it makes me wonder if maybe Sega is taking Of The End down the zombie route for light hearted purposes. Aside from things like cybernetic Gatling gun arms, you'll be able to enjoy typical Yakuza mini-games, such as batting cages, ping pong with sexy ladies, karaoke, and of course, visiting the hostess bars.

    I won't write Of The End off yet, as much as I want to. With the game shifting to more shooter heavy play, and the possibility of four player co-op, there's still hope for this game.

    Thursday
    Sep162010

    TGS 2010: Castlevania: Lords of Shadow Woos You for Seven Minutes


    In a final push for your attention and preorders, Castlevania: Lords of Shadow has released a new trailer from Tokyo Game Show. The trailer might as well be considered a short film, as it weighs in at a meaty seven minutes. Fans of Castlevania games will enjoy it though, since it's packed with awesome tidbits to look forward to. Outed primarily for the title's Japanese release in December, of course the western crowd can use it as a decision maker for the game's stateside due date, in a few short weeks.

    Needless to say I'm excited for this game. I didn't need the lengthy trailer to make up my mind, it's a day one buy for sure. I still don't know whether or not I can consider it a true Castlevania game, but even out of context, it just looks epic and enjoyable.

    Preorder from Amazon and get $20 credit. Holla!

    Monday
    Sep132010

    Assassin's Creed: Brotherhood Steps Up the Dev Diary Game


    It seems like I gush about AC:B every time I write about it. The game looks like an assassin's arsenal full of fun, with a deep and interesting campaign, a fun and involving multiplayer, and kick ass trailers. Developer's diaries on the other hand, while informative, oft times pander more to giving the developers face and voice over time, at the expense of making them feel detached, than truly showing more to the fans. Well, look at what one of my favorite things of late did to one of my hated things of late. 

    Ubisoft has been just unconscious with it's promoting of Assassin's Creed: Brotherhood so far. Lights out killing it with well produced trailers and enjoyable videos. So Ubisoft brings it's slick production to the dev diary game and absolutely tears it a new one, making it seem more like a History Channel original than a look in at an upcoming game. It's nice how they involve the developers to make them seem like part of the Brotherhood, rather than relegating them to talking heads who are tied to the project. Nicely done, Ubisoft.

    Brotherhood's latest dev diary is making me look forward to the next installation, as opposed to making me want to forget these things exist. So, who wants to set odds on whether this style will pick up or not?

    Sunday
    Sep122010

    Left 4 Dead Space 2


    EA's multiplayer reveal for Dead Space 2 looks pretty good, if not familiar. It's basically Left 4 Dead's multiplayer to a T. Remeber that mutation where gameplay was nothing but special infected versus the four survivors? Yeah, that's pretty much Dead Space 2's multiplayer.

    You'll play as a band of Isaacs also known as the engineers, and face off against a collective of Necromorphs, such as the agile, close-range pouncing type, the long-ranged noxious ooze spitting type, and the portly, mid-ranged vomit type. Seem familiar? Of course not. It's not a knock, the L4D multiplayer was great fun with a band of friends, with the added gore and Dead Space's feel and story, engineers vs. necromorphs should be a blast. The objective based versus component will retain many of the gameplay intricacies from the campaign mode, so you wont feel gimped trying to take down a pack of player controlled necromorphs.

    We've been assured that there will be several multiplayer game types, meaning hopefully we'll see some free-for-all deathmatches where engineers can dismember engineers. Make sure you check out GameTrailers TV for the full rundown of DS2's multi. 

    Thursday
    Sep092010

    Enos Still Lives


    15 years ago on this day, I fell in love. On September 9th, 1995, children in North America were introduced to the Playstation gaming system, one of the most influential and iconic pieces of entertainment technology of our time. 

    From their inexperienced beginnings, Sony has developed the Playstation brand into a powerhouse, worthy of it's spot in the annuls of gaming history. While I may not agree with all of Sony's choices for Playstation throughout the years, I had an undying infatuation with my PSX. I played games, I played CDs, I played the music from my games as if they were CDs, I modded it, I stole games, I broke it, I bought it again.. Endless memories of what I thought was the greatest thing ever, a title freshly inherited from my Sega Saturn.

    What may possibly be the strongest factor that roped me in to Playstation, that had me calling every Funcoland within a 50 mile radius, what had me pestering my weary father to drive me out to strange, small towns in attempts to acquire the mystical gray box, was the marketing.

    Who the hell is Enos? What am I not ready for? Enos Lives and UR Not E (with the seething red tone of the capital E burning itself into your subconscious) were two of the great marketing slogans that amazed me as a kid (along with "CROSSFIRE!") and maybe part of the reason why I appreciate marketing so much today. Ready (red E) Ninth of September and You Are Not Ready marked the beginning of a new era for gaming, as well as Sony's incredible marketing of it's Playstation that continues today with Kevin Butler and miscellaneous flashes of ingenuity

    While friends and strangers alike accuse me of being an Xbox fanboy, in my heart and in my mind, Playstation has it's own special place. PSX and PS2 helped to mold me as the die hard gamer I am today. And even though I've had my complaints with the PS3, and it's taken me a while to warm up to it, I'm grateful Sony is continuing it's tradition of quality devices, entertaining games, and fun marketing.

    Happy birthday, Playstation.

    Wednesday
    Sep082010

    Preview: Enslaved: Odyssey to the West


    Is there something wrong with me? People within the game journalism game are game for gushing over this game. Me, not so much. Don't get me wrong, it looks good. The action seems fun, the graphics are incredible, but something about Enslaved: Odyssey to the West is rubbing me the wrong way.

    Click to read more ...